3D RENDERING
Individual project
1
6 weeks

Unreal

For this project I practiced 3D modeling and using these models in a realistic environment in Unreal engine. The house models in the scene were all created in Maya and imported into Unreal. I then worked with Unreals tools to create a realistic ground area for where the houses would then be placed. I also used Unreals different environment tools to place out trees, grass and other objects to make the scene seem more alive.
The night time scene uses the same area as the daytime one, but I changed the material color for the leafs on the trees as well as adding a particle system that acted for the leafs falling from the trees. The flames for the torches are also created in the particle system using various emitters and combinations to create a flame like result.